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CSBP432: Computer Graphics Lab

Description:This is a hands-on course on Computer Graphics. First you will learn the basic principles of Computer Graphics, such as modeling, light, ray-tracing, rendering and then you will use this techniques to produce CG artwork such as Computer animated short videos and logos. Additionally, also learn how to use computer vision systems in mobile, pattern recognition and security applications.
Credit Hours.:1
Text Book: Computer Graphics, C Version,; Donald Hearn, M. Pauline Baker, 2nd Edition, Prentice Hall, 1997, ISBN: 0135309247.
Coordinator: Jose Lopez Berengueres
Topics Outline:
  1. Fundamentals of Computer Graphics
  2. 3D API
  3. Computer Animation
  4. Computer vision
  5. Pattern recognition and morphological operators
  6. Augmented Reality
Outcomes:
  1. Develop smart graphics applications using 3D API.
  2. Apply technology components for building and operating machine-vision systems.
  3. Implement computer vision concepts using a programming language.
  4. Integrate computer vision techniques into a medium size system.
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Pre-requisite
Co-requisite CSBP421: Smart Computer Graphics
Volume of the Course that Contributes to CIT Students Outcomes(SOs)
Move the mouse over the Students Outcome number to view the Students Outcome text
a b c d e f g h i j k l m n
18% 27% 18% 3% 0% 0%3% 0% 0% 0% 9% 3% 18% 0%
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